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GAME OBJECTIVES

Goodgame Empire

Prepare yourself for the most awesome multiplayer-strategy game that has come in the last few years.

Build your own castle, create a powerful army, make alliances and fight epic player versus player battles on a dynamic world map. Crush your enemies, conquer land and rise to the ruler of a mighty empire!

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As you sail through starting levels quickly, the castle is filled with various basic buildings and expanded little by little taking up more territory until reaching Lv. 5. From there, all is slowed down. Construction takes minutes even if you are to build just another exactly same Lv. 1 structure that can be completed in seconds previously, and accordingly constraint by only one building slot becomes acute. It’s true to the recruitment of military units and production of tools such as ladders and siege towers. At the same time, you begin to notice the time-consuming tax collection (19 coins per 30 minutes if tax collector doesn’t take some away), and perhaps also the low production rate of wood and stone that soon fall short to drag down construction – say, 29 wood is produced per hour by lv 2 woodcutter, while 107 wood is needed to upgrade the farmhouse to Lv. 2.

You enjoy a week’s protection from attacks from other real players under the condition that you don’t initiate war against others. You can attack NPC castles though for XP and loot, only that these battles don’t involve any strategic planning or risk of casualty, since you only have one or two unit types to dispatch and you always win. Different from most strategy games, these NPC bandit baron castles grow to high levels with your own, or to be more exact, grow stronger with your every around of attack. In another word, you attack a Lv.1 NPC castle to level it to Lv. 2, and you can’t attack it again within three hours’ cool down time. So you have to “create” the high-leveled NPC enemies instead of having differently leveled ones around. In this way, the gameplay is once more slowed down, since you can complete the attack mission only when the NPC castle reaches the required levels and finishes the cool down time. To pile on, the travel time dispatched troops take to arrive at destination also gets longer with level up. In the world map, you just see the troop snail forward and then back, with no combat scene visible.



Updated: August 28, 2014 8:02 AM
  MY GAME

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GAME INSTRUCTIONS

Right-click game to play full-screen (if available)

Mouse to control the game.

After a simple registration, you are ushered into this virtual world back into the medieval age. Before anything at the core is revealed, the beautiful graphics and adorable animation catch your attention. A castle built with wood and stone is located in the center of the woods, with flags waving in wind; various trees, stones and wheat fields can be seen around; and residents walk about among different buildings and also travel in and out of castle to collect food or hack stones. All is depicted similar to scenes in a picture book, colorful and cartoony.

The tutorial takes you through the process of constructing a barracks and attacking an enemy castle. Once done, you are granted your own castle, initially small and almost empty, where you start the life of a knight lord. Construct a series of structures, generate resources and collect gold coins as taxes, expand the castle to accommodate more facilities, and lead your army to conquer NPC castles around.

In the beginning, big arrows will constantly pop up to guide you through the basics, and the quest line continues to direct you to the next move in the game.


If you mean to play a strategy game to depth, it’s suggestible to make friends and join alliance. In it, you can search for sword brothers who can serve as your agents or commanders, and join alliance to coordinate resources and military units among members for dominance of a region. While it’s just grinding to combat low level NPC castles without any trace of strategy, it’s another story as you delve deep enough to take on other players who own castles with strong defense and attacking units. At that time, you and your allies need careful plan and tactics, spying to learn about enemies and making corresponding decisions – what types of units and tools should be dispatches? How will you maneuver forces to break the front, right and left flanks of enemy castle? Only when you can compete against other players can gain glory points that are used to rank up titles. That seems to offer a certain direction in gameplay, since it’s unclear where the game will finally lead all players as of now.

Goodgame Empire presents an enjoyable gameplay that is far better than lots of other strategy titles out there in final edition. It presents solid mechanics that incorporates the fresh elements into strategy staples, and depicts a stylish world with vivid animation and hand-drawn graphics. It’s really worth a try.






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