This is the second installment in the Merlin's Revenge series. Merlin has rescued Berlin and discovered that the Scarlet wizard had kidnapped him to stop him from revealing that he knew about a secret weapon, the only one capable of killing a wizard - The Golden Machine Gun.
Your task is to find this mystical gun and confront the Scarlet Wizard with it. Along the way you will fend off even more bizarre creatures than in the first game, and discover new spells and more advanced medikits to help you on your way.
Because Merlin's Revenge 2 is way bigger than Merlin's Revenge 1, there is also a game save feature, which you can access during play by pressing "esc". Please note that any games saved are saved on the local computer (that means the one you're playing on). This means that you are able to switch off the computer, and come back later to continue your go.
If you like Merlin's Revenge 2, you'll love Tradewinds, great adventure rpg fun! SEE ALSO TRADEWINDS
August 29, 2013 1:25 PM
Use the cursor keys to move Merlin
Hold left mouse button to charge a spell
Point to where you want it to land
Release left button to fire
Please note that you can't fire until you collect the orange scroll at the beginning.
Ctrl - changes the spell Merlin is using
Left shift - toggles Golden Machine Gun on/off (once collected)
NumPad 0 - calls Berlin for assistance
Additionally, you can choose an alternative keyboard layout by clicking on "keys" on the title screen. (I recommend using "qwerty")
"s" - Toggles in-game sound effects
" h" or ESC - Brings up in game menu for saving, loading and help.
To change the difficulty level quit to the title screen and click on "[easy]" at the left of the screen, it will change to "[norm]" and then "[hard]". Then start a new game.