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Help magnet kid get to the exit!

If the MagnetKid's polarity matches the object's polarity, they will repel.
If the MagnetKid's polarity are different to the object's polarity, they will be attracted.
Spikes/Bombs/General hazards will kill you...but you have unlimited lives so...!

Updated: August 29, 2013 1:25 PM

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Arrows = Move
A = Jump
S = Switch Polarity
Enter = (Accept Menu)
B (while in game) = Return to menu
M (while in game) = Mute sound
N (while in game) = Unmute sound.

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